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@DragonMoffon
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The DefaultProjector was supposed to update itself to give a consistent unnoticeable behavior on the backend when switching between framebuffers. This has not been the case since the creation of the 3.0 Camera system.

@Cleptomania
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I'm going to go ahead and merge this for now. If it needs more work we can follow up with another PR, but it currently fixes an issue with WebGL so I wanna get it in.

@Cleptomania Cleptomania merged commit bf0cfb8 into development Dec 28, 2025
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3 participants